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1) Fool's fate
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On a mission to the Outislands to destroy the dragon Icefyre, who has been frozen in a glacier for millennia, Prince Dutiful and his Skillmaster FitzChivalry match wits with the Fool, an enemy determined to free the dragon.
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A high-seas adventure set in a Thai-inspired fantasy world. This is the story of a young woman's struggle to unburden herself of the past and chart her own destiny in a world of secrets. As assistant to Mangkon's most celebrated mapmaker, twelve-year-old Sai plays the part of a well-bred young lady with a glittering future. In reality, her father is a conman - and in a kingdom where the status of one's ancestors dictates their social position, the...
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Months after Kiranmala's adventure in the Kingdom Beyond, a vision of the Demon Queen starts showing up in her bedroom, trying to tell Kiran something, but getting cutoff before she can finish; then she starts seeing an advertisement for an archery contest on her family's interdimensional television and Kiran realizes that she must return to her place of birth--where society is falling apart, a reality show is taking over, her friends are in danger,...
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Though the Greek and Roman crewmembers of the Argo II have made progress in their many quests, they still seem no closer to defeating the earth mother, Gaea. Her giants have risen -- all of them -- and they're stronger than ever. They must be stopped before the Feast of Spes, when Gaea plans to have two demigods sacrificed in Athens. She needs their blood -- the blood of Olympus -- in order to wake. The demigods are having more frequent visions of...
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"Thor's hammer is missing again. The thunder god has a disturbing habit of misplacing his weapon--the mightiest force in the Nine Worlds. But this time the hammer isn't just lost, it has fallen into enemy hands. If Magnus Chase and his friends can't retrieve the hammer quickly, the mortal worlds will be defenseless against an onslaught of giants"--Amazon.
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Owen and his fellow teens travel to Denmark, the site of an ancient Viking battle, to search for the last key to the Trident of Eden and uncover the truth behind their collective unconsciousness.
Isaiah, a rogue Templar agent, has discovered both the faith prong and the fear prong of the powerful Trident of Eden relic. Should he possess the devotion prong, there is little that can stop him from destroying the world. Owen and his fellow teens have...
9) The keeper
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Vega Jane and her friend Delph have taken the map that Quentin Harris left them and set out from the town of Wormwood, determined to brave the Quag and find freedom on the other side--but the Quag was designed to keep the town people in, and it is filledwith bloodthirsty creatures and sinister magic, and it is not going to let them escape unscathed.
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The magic tree house is back with a message from Morgan le Fay telling Jack and Annie to seek out "The Gray Ghost" and listen to her story, and immediately they are whisked away to Nepal where they meet Tenzin, a climber who has recently lost his family, and who takes them up the mountain to meet a snow leopard and renew himself.
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Princess Cassandra of Araluen has already survived one assassination attempt, but when a second attempt proves that the deadly Scorpion Cult is involved, Hal, his Heron Brotherband crew, and the Ranger Gilan are dispatched to ensure her safety by launching a preemptive strike against Scorpion Mountain and its cult of assassins.
12) Minecraft
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"Tyler has a strong group of friends forever linked in the world of Minecraft! Tyler, along with Evan, Candace, Tobi, and Grace have been going on countless adventures together across the Overworld and are in need of a challenge. They decide to go on the Ultimate Quest--to travel to the End and face off against the ender dragon!" --
14) Fire and ice
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Conor, Abeke, Meilin, and Rollan, supported by their spirit animals, follow a lead in the cold North only to arrive in a deceptively beautiful village where everything is not as it seems.
15) Arazan's wolves
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"When Maddie and Will get a message that dire wolves--huge misshapen changelings, much larger than regular wolves--have been marauding and attacking through the hills and valleys of Celtica, the Rangers are sent on a mission to unravel just who or what is behind these dangerous creatures. Will isn't anxious to return to Celtica, especially approaching the Rift. And as they travel, Maddie must grapple with their growing dealings with the spiritual...
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